ONCE UPON MY TIME.

READY: 2025-present

Pavel Kacerle , Jana Bobosikova, Lukas Veverka, Kristina Lisa Hamerska, Radoslav Penkov, Ricky Chan

Digital activation for a new American startup with a focus on global growth. Achieved 60 million views on social media in the first six months, triggering responses from major competitors including Durex and Playboy.

LFG!

LIVE PENALTY: 2022-2025 (iOS / Android)

Pavel Kacerle , Lukas Veverka, Matej Suchy

Investors: JT Ventures, STRV, Frame100r, Jakub Jankto, Robert Kyncl,

Jaroslav Beck, leAD, Sport 1

In early 2022, we began developing a 24/7 mobile game by capturing real goalkeeper performances in stadiums and converting them into a digital library, forming the core gameplay. The game has attracted over 3 million players.

In 2025, we exited through a joint venture deal with Oddin.

LIVE PENALTY: 2020-2022 (Live events)

Pavel Kacerle , Lukas Veverka, Matej Suchy

Investors: JT Ventures, STRV, Frame100r, Jakub Jankto, Robert Kyncl,

Jaroslav Beck, leAD, Sport 1

During COVID, when fans couldn’t attend stadiums, our live events streamed from our studio, provided a unique way for thousands of football fans around the world to stay connected to the game. The game grew to over 1 million followers and 1 billion views on social media.

LIVE PENALTY: 2018-2020

Pavel Kacerle , Lukas Veverka, Matej Suchy

Investors: JT Ventures, STRV, Frame100r, Jakub Jankto, Robert Kyncl,

Jaroslav Beck, leAD, Sport 1

As CEO and co-founder, I created a live multiplayer game that merges the real and digital worlds: real goalkeepers play in real time, while players around the globe compete against them using their phones.

END OF MOVIE CAREER: 2019

Avengers: Endgame wasn’t just the end of a Marvel phase 3. It was also the definitive end of my journey in the movie industry. Thank you to all the incredible people in Hollywood. You fulfilled dreams I once thought were impossible: from attending red carpet premieres in LA to working on real movie sets. You helped shape who I am today.

SPIDER-JAM (Marvel Studios): 2017

Pavel Kacerle , Lukas Veverka, Matej Suchy

A unique real-digital activation that engaged Marvel fans during the Los Angeles premiere of Spider-Man: Homecoming. Viewers could send comments during a live Facebook video to vote on which drum an animatronic would hit, creating an original, interactive musical performance. The livestream reached over 1 million people in its first hour.

REMOTE BABY GROOT (Marvel Studios): 2017

Pavel Kacerle , Lukas Veverka, Matej Suchy

A unique real-digital activation that engaged Marvel fans during the Los Angeles premiere of Guardians of the Galaxy Vol. 2. Viewers interacted via live Facebook comments to vote on where a remote-controlled Baby Groot would drive along Hollywood Boulevard. The livestream received over 7 million views in its first week.

END OF VFX CAREER: 2017

James Gunn in this photo.

I owe everything in life to the movie industry and the incredible people in it. I’ve been fortunate to meet many of my heroes in person — from Robert Downey Jr., James Gunn, and Stan Lee to Chris Evans, Chris Pratt, Scarlett Johansson, and Christopher Nolan.

ON-SET VFX ARTIST: 2014-2015

Guardians of the Galaxy Vol.2, Spider-Man: Homecoming

I owe everything in life to the movie industry and the incredible people in it. I’ve been fortunate to meet many of my heroes in person — from Robert Downey Jr., James Gunn, and Stan Lee to Chris Evans, Chris Pratt, Scarlett Johansson, and Christopher Nolan.

LUCASFILM SINGAPORE: 2014-2015

VFX artist (Lighting `Technical Director)

After five years working on Hollywood blockbusters in London and Munich, I joined the legendary Lucasfilm division, Industrial Light & Magic, where I contributed to Avengers: Age of Ultron and Jurassic World.

IRON MAN 3 (Marvel Studios): 2012-2013

VFX artist (Lighting `Technical Director) at Trixter Film

I worked on three major sequences. The most memorable shots I created were when Tony Stark tests the flying pieces of his suit at the beginning of the movie. The VFX team was nominated for an Academy Award in the Best Visual Effects category.

DIGITAL FILM ACADEMY IN NEW YORK CITY: 2009

Animation

As a college dropout, I knew I had to change my life. I decided to take out loans, leave Europe, and move to New York City to study animation. I was 20 years old, didn’t speak English (I had only learned German), and found myself lost in the city that never sleeps. It was a challenging start.

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